The Almost Heaven Crisis V1.40
Author: | 3kliksphilip
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Submitted: | 18th October, 2009
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Favourites: | 6 |
Genre: | Shoot 'Em Up
| Downloads: | 2008
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Rated: |
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Edited By 3kliksphilip on 12/3/2009
Welcome to ‘The Almost heaven Crisis’ V1.37!
CONTROLS
WASD to move around
SPACEBAR to jump
LEFT MOUSE BUTTON to fire
RIGHT MOUSE BUTTON for menu
ESC to return to menu (Progress will be saved)
STORY
High up in the misty mountains, a group of survivors have set up camp. They are paranoid and think that all visitors will try and take them down. The have stockpiled weapons and have set up little towns, far away from normal civilisation.
HOWEVER! Recently, communications with the town down South have ceased. Something has happened down there. Will YOU go and investigate?
HOW TO PLAY
‘The Almost Heaven Crisis’ is an isometric survival game. The world plays on whether you take action or not. Day becomes night, blue skies turn to thunder and lightning. And ZOMBIES will take over the world unless you stand up and fight against them!
The other villagers aren’t useless- they will try their best, and those armed with guns will attempt to take down the zombies. However, the zombies are fast-moving and strong and with out your help it could be a lost cause. You must level up, stockpile weapons and food, and go out hunting for these flesh-munching maniacs! Beware- dead civilians will become zombies. FIRE IS THE ONLY CLEANSER!
FIRST TIME YOU PLAY
It can feel overwhelming to be dropped in the middle of the battlefield with out a clue about what to do. Fortunately, you have a map of the area. Use this to guide yourself around. Steer clear of the South, and try to stay near PCs and people, as buildings provide cover and cannon fodder. Find computers as soon as possible. You’ll find them in buildings. Stand in front of them and when the message appears, press RIGHT MOUSE BUTTON and you’ll access a buy / sell screen. You’ll first need a weapon. Go to the WEAPONS tab, choose one and click BUY. Then, go to the tab marked with glasses and buy some ammo for your gun. Once this is done, leave the terminal, then access your inventory (RIGHT MOUSE BUTTON) and equip the weapon. You can get more money and experience by killing zombies. Level up your stats in the inventory screen.
STRENGTH – Increases HP
AGILITY – Increases speed and accuracy
INTELLIGENCE – Increases accuracy
ALL INCREASE LEADERSHIP SKILL, Intelligence the most. So it’s kind of pointless at the moment since you don’t need leadership.
You can starve in this game! You can last 24 hours with out food. Eat food in the same way as you would equip a weapon. A day/night cycle is approximately 10 minutes in real time. Be sure to hide at night, as visibility becomes very shrouded and you don’t want to be caught in a pack of zombies.
PLEASE NOTE
This game is not entirely finished. Most of the elements are there but I want to still add to this game and over the following days you will find newer, better versions available which will iron out the bugs and will add new features. Expect to be able to have conversations with people. You’ll be able to use your intelligence to get people to follow you around. I’m hoping to add vehicles. You will be able to customise the face of your character, and HOPEFULLY you’ll even be able to play as a zombie!
This game has a lot of sandbox potential. Also expect to see sliders added so that you can increase the number of people and zombies in the game. I will also add an options screen so that you can lower the graphical quality of the game, as I understand it is quite CPU intensive at the moment.
SYSTEM REQUIREMENTS
Dual core processor, preferably Intel Core 2 Duo ot AMD Athlon X2 / Phenom
Graphics card capable of HWA
PLAYTESTING
Yes, this game will need a lot of playtesting. After I wake up tomorrow I will fix these problems;
* Some invisible boulders
*Rubbish character models
*Strange bug where you enter a snow desert
*Zombies not being anywhere (They are, but an in-game map will help you to find these blighters).
People and zombies outside your play area currently move about, in later versions I hope to simulate battles and get them to enter / leave the play area as they would in ‘real life’.
GAME ENGINE
This engine has a lot of potential. Blow a hole in a wall and it’ll remain that way. I hope to extend this destruction to other objects as well. Also expect to see dead bodies stay there (Until they turn into zombies, of course!).
FEEDBACK
What do you like? What don’t you like? What would make this game better? Please play this game a bit before telling me, as there is a lot to take in when you first start up this game, please spend some time getting used to it before you slate me for making a rubbish game.
This is a difficult game to get into, please put the time and effort in and once you're used to the way things work you might find it more enjoyable.
I am still adding to this game. Expect more versions soon.
Review This Download
http://www.mediafire.com/?e3lnym1oxrz (5mb )
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