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Earthquake Madness! 2
Author: MJK Submitted: 25th February, 2009 Favourites:1
Genre: Arcade Downloads: 327
136th Place     (4 / 5)

Small one-click mini-game with highscores. What else..

Basically what you need to do is to create a long chain of earthquakes to throw hotel guests out of their hotel rooms. But because that would be too cruel the final goal is still to save all the people. So you play kind of a double role between "devil" and "angel" in Earthquake Madness! 2.

To play the game all you need is just one click, but it's still a skill game on many fronts. First, the magnitude of the earthquake depends on your ability to hit the epicenter by mouse (requires some reflexes). Second, the timing is really crucial: you need to choose a good time to start the earthquake so that there are many people inside the building, and that most of them have parachutes, wind is not too strong, etc, etc. There's some depth to it even though it's also a lot about pure luck (so don't take it too seriously).

Earthquake Madness! 2 is the sequel to my older game, with improvements in gameplay elements, graphics and highscore system. This version has some performance hits with taller buildings and major earthquakes so don't panic if you manage to get a F/S of under 10, it's actually normal.

Thanks to spitznagl, MacAdaM and AndyUK for helping out with the gfx, great work guys!

Review This Download

 (3310 kb )

Posted by W3R3W00F 26th February, 2009
Rated :

Lol! I laughed my frickin head off!

Awesome as usual, MJK.
Posted by Dynamite 26th February, 2009
Rated :

Mad game!!
I got the highest score for now, 2274 people saved!
Awesome game! ^___^

Here's a screeny:
Posted by MJK 26th February, 2009

Hehe good job.. + thanks for the comments.
Posted by sanx 26th February, 2009
Rated :

I was number one!
Posted by OMC 26th February, 2009

I didn't understand what to do other than click on the ground. There wasn't... really... much to keep me interested.

How do you get them parachutes?
Posted by Ski 26th February, 2009
Rated :

I didn't really enjoy it. Even after reading the instuctions I was just aimlessly clicking around and left wondering if I'm supposed to be killing people or saving them.
Posted by MJK 26th February, 2009

Yeah, basically just to click once and hit the epicenter (small red thingy). The trick is that the conditions (stats on the left) change all the time, and you need to find the right time to start the earthquake. The goal is to save as many people as you can.
Posted by erghhhhx 26th February, 2009
Rated :


I thought it was to kill as many as possible... =D

Well, fun and weird game. Maybe some better instructions!
Posted by 3kliksphilip 26th February, 2009
Rated :

Entertaining idea, but too much waiting around and too little interaction. Not very clear instructions, either. Seems more to do with luck than skill.
Posted by MJK 26th February, 2009

Ok, I'll try to clarify the instructions a bit to make it clearer. Yes, it's like 50% luck and 50% skill. If you have both, you can throw out+rescue even 5k-10k people.
Posted by Mr_Tom 26th February, 2009
Rated :

even so, the player doesn't really do anything.
Posted by Torava 26th February, 2009

Yes, it's like 50% luck and 50% skill. If you have both, you can throw out+rescue even 5k-10k people.
I got 6k having 100% luck.
Posted by MJK 26th February, 2009

Whoa, 6k! Great result, you are a very lucky person then.
Posted by W3R3W00F 26th February, 2009
Rated :

I liked killing them more... Man, that just sounds horrible. lol
Posted by MJK 26th February, 2009

Based on the feedback given, I will add this one brief instruction screen which is presented when the user starts the game for the first time.

Posted by OMC 26th February, 2009

Save as many people as possible-- HOW? The user doesn't do anything to save the people or give them parachutes. The concept could be taken a lot further.
Posted by MJK 26th February, 2009

He will choose the time for the earthquake. When parachutes availability is high, more people will be saved, and vice versa. Yes, it's very small amount of interaction, and most of the effort from player's side is just observing and finding the right moment to start the earthquake.
Posted by Ski 26th February, 2009
Rated :

No wonder I found it dull
Posted by Spitznagl 26th February, 2009
Rated :

While I don't like RPGs, I could manage to enjoy this game since it wont waste 40+ hours of my time like others would.

Great job building the complex stats-board & Random hotel size/texture! Considering what it is, mostly a simulator, I have to say that it's really well done.
Posted by 3kliksphilip 26th February, 2009
Rated :

Posted by OMC 26th February, 2009

Posted by Spitznagl 26th February, 2009
Rated :

To me, any game in wich you don't directly control movements in real time could be called RPG. I know this is even more simple than any commercialized RPG, but if you don't think it's one, please tell me in what category you'd classify this game.

Posted by Ski 27th February, 2009
Rated :

Stratedgy or arcade, certainly not a Role Playing Game. As for simulator- not really.
Posted by Spitznagl 27th February, 2009
Rated :

Definitly not a stratedgy game, since it just involves luck and timing. As for arcade, I guess you're right. Sorry guys for using the term RPG wrong.

I just wanted to say is that it was fun for a slow-paced game, wich I don't usually enjoy much.
Posted by Mr_Tom 27th February, 2009
Rated :

i think you'll all have more fun playing
'Now I am Become Death, the Destroyer of Worlds' !

Posted by MJK 27th February, 2009

Torava is still leading the highscores with amazing 6566 saved people. I bet there has been at least 0.01% of skill in that performance! Who can beat this first will be officially announced the "first legendary EM!2 player"!

Next on the chart are crimsonghost, RedEchidna, lexx - all with scores of over 3000 rescued hotel guests, great job there. You can view the scores in the game or at
Posted by RedEnchilada 28th February, 2009
Rated :

Last I checked, number 6 on the list after one day!

I will make the same comment as everyone else about it being fairly shallow. But it is hilarious!
Posted by W3R3W00F 28th February, 2009
Rated :

#5. I feel kinda special. :>
Posted by 3kliksphilip 2nd March, 2009
Rated :

Mr_Tom stop getting people to download stuff made by your fake account. It'll only make people hate your game more.
Posted by Wyrmling 2nd March, 2009

I hope you're not serious.
Comment edited by Wyrmling on 3/2/2009
Posted by Dr. James MD 2nd March, 2009
Rated :

I rather liked this. The online highscore keeps bringing me back.

I think though the player should have some say in the buildings construction. Even if its just placing support girders, optional mass damper etc. Heck even make the items cost points accumulated from the previous 'level'. But I like this
Posted by MJK 2nd March, 2009

Thanks, I actually like that idea a lot. Perhaps I'll do something like that at some point..
Posted by Mikołaj G. 2nd March, 2009
Rated :

That was great! :--)
I've recommended this game to my friends, everyone said it's nice .
Posted by sanx 2nd March, 2009
Rated :

Fun game, till it last.


How you get thoes goblets?

Comment edited by sanx on 3/2/2009
Posted by UrbanMonk 2nd March, 2009
Rated :

I really enjoyed this one, although it took me a little while to figure it out. I have to say though, that this game wouldn't be as fun without the online highscore system.
Posted by W3R3W00F 2nd March, 2009
Rated :

Oh, the goblets are GOTW awards, just recolored. If your game won a GOTW then you(if Rikus remembers ) get a trophy. Looks like he's about to win his sixth GOTW.
Posted by Mr_Tom 3rd March, 2009
Rated :

..unfortunately, for everyone else that is.
Posted by MJK 4th March, 2009

Torava is STILL leading the pack with 6566 saved hotel guests, so no one has yet received the award for "the first legendary EM!2 player". 10 players have managed to get over 3000, try to join them..

When you select "highscores" from the menu, and hover your mouse pointer over the scores by the best players, you can actually get a lot of details on how they have managed to save so many people. So that's a good way to get some tips about optimal conditions for creating long chains of earthquakes.
Posted by W3R3W00F 8th March, 2009
Rated :

I'm currently #4 on the list.

Guests saved: 5411

Richter: 9.7
Aftershocks: 34
Duration: 211 Seconds (3 minutes 41 seconds)
guests per room: 8
Hotel popularity: 27
Parachute availability: 52
Fatalities: 1291
Hotel floors: 12

Saved/Killed: 4.19132
Saved/Sec: 25.6445
Groups saved: 676.375
Saved/ Shock: 154.6

I'd pwn you all if my hotel had more floors.
Comment edited by ωξяξW○○F on 3/9/2009
Posted by Dr. James MD 8th March, 2009
Rated :

I'll be in a hotel later this month and you've reminded me to bring a parachute ^^
Posted by Torava 8th March, 2009

Damn, someone has beaten me.
Posted by alastair john jack 9th March, 2009
Rated :

Simply breathtaking!
Posted by Ravi Jayant 9th March, 2009
Rated :

great game.... keep up the good work man!
Posted by MJK 10th March, 2009

Will do, thanks.





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